The only reason you don't like the design is because you are incapable of remembering where you are and have very bad game sense. Map design: Woods is not nearly as bad as people think it is. Sugar, Opthalmoscopes, Moonshine, Alyonka, Goldenstars, Ibuprofins, Lupo beans, high tier 5.45 ammo, nvg's, high tier attachments, etc, etc. The amount of mid tier loot items you can get on this map is insane. Literally all you have to do is hit the camps/military base, then the outskirts shack and you are done. If you know what you're doing, you can easily make 1mil plus in 2 raids of woods with a very low amount of risk. Well ok, this is slightly debatable between lighthouse and reserve as well, but in my opinion actually surviving a woods raid is orders of magnitude easier than on either of these maps, so the ability for you to actually keep your loot outways some of the higher tier loot you can find on either of those maps. Looting: Woods is the best looting map in the game unless you count insane chad maps like Snoreline and Labs where your average player will get demolished off of the face of the earth. However, the truly refined tarkov player will realize that both sides are wrong for the reasons listed below. On the other hand, good players/chads will get angry because there aren't ledx's everywhere and you can't just go w k monkey mode and instantly kill the whole lobby.
REDDIT ESCAPE FROM TARKOV MAPS HOW TO
Bad/new players will get angry because they find the map confusing, don't know how to loot, or have zero situational awareness. I know this is one of those opinions that will basically get me crucified from both ends of the Tarkov spectrum.